venerdì 26 ottobre 2007

UO:Defender Editor Map1 (13*13)

My last time wasting game is UO:Defender, a fantasy based defense game.

The game features a level editor, but it's a bit hard to use, and I haven't found a resource for custom maps. So I'll post my own here. It's a very easy map, smallest size (13*13), lots of tactical spots and no "annoying" tiles to pave.



Here's the code to past into UO: Defender to play this map. I used the standard enemy waves.. If I have more time to waste I'll work on that too!

13,13$28,0,0,0,0,0,0,0,0,0,0,0,28$3,3,3,3,3,0,0,0,3,3,3,3,3$0,0,0,0,0,0,0,0,0,0,0,0,0$0,3,3,3,3,3,3,3,3,3,3,3,0$0,0,0,0,0,0,0,0,0,0,0,0,0$3,3,3,3,3,0,0,0,3,3,3,3,3$3,10,13,9,3,3,0,3,3,9,10,13,3$3,11,12,9,3,3,0,3,3,9,11,12,3$3,3,3,3,3,0,0,0,3,3,3,3,3$0,0,0,0,0,0,0,0,0,0,0,0,0$0,3,3,3,3,3,3,3,3,3,3,3,0$0,0,0,0,0,0,0,0,0,0,0,0,0$3,3,3,3,28,3,3,3,28,3,3,3,3$0,0$7,0$7,2$12,2$12,4$6,4$6,9$0,9$0,11$8,11$0,0$0,0$0,0$0,0$0,0$0,0$0,0$0,0$0,0$8,12$12,0$5,0$5,2$0,2$0,4$5,4$5,5$6,5$6,8$7,8$7,9$12,9$12,11$4,11$0,0$0,0$0,0$0,0$0,0$4,12$


To retrieve the code (it's a very long line), just highlight it with your mouse, or triple click!

Edit: here the basic code for enemy waves:

28#slime#Slimes#poison#fire#true#false#false#false#false#2#20#25#1#1#slime#slimeenter#undefined@32#giantrat#Rats#poison#physical#true#false#false#false#false#2#18#28#1#1#giantrat#giantratenter#undefined@25#earthellie#Earth Elementals#physical#energy#false#false#false#false#false#2#18#46#2#2#earthellie#earthellieenter#undefined@36#skeleton#Skeletons#cold#fire#false#false#false#false#false#2#20#50#2#2#skeleton#skeletonenter#undefined@18#orc#Orc Grunts#physical#cold#false#false#false#false#false#2#20#60#2#2#orc#orcenter#undefined@1#earthellie#Shadow Elemental#physical#energy#false#false#false#false#false#1#13#580#15#30#earthellie#earthellieenter#undefined@40#orc2#Orcish Recruits#physical#fire#false#false#false#false#false#2#20#66#2#1#orc#orcenter#undefined@26#harpy#Harpy Swarm#cold#energy#false#false#false#true#true#2#28#60#2#2#harpy#harpyenter#undefined@20#earthellie#Earth Elementals#Physical#energy#false#false#false#false#false#2#13#85#2#2#earthellie#earthellieenter#undefined@32#evilmage#Elemental Summoners#energy#physical#false#true#false#false#false#2#28#100#2#2#human#fireball#undefined@40#orc#Orc Marauders#physical#fire#false#false#false#false#false#2#12#95#3#3#orc#orcenter#undefined@6#ogre#Ogre Soldiers#physical#energy#false#false#true#false#false#2#135#600#15#18#ogre#ogreenter#undefined@70#headless#Lost headless#cold#physical#false#false#false#false#false#3#6#35#1#1#headless#headlessenter#undefined@32#harpy#Harpy Nesters#physical#cold#true#false#true#true#true#2#18#90#3#3#harpy#harpyenter#undefined@23#earthellie#Elder Earth Ellies#physical#energy#false#false#false#false#false#2#11#180#3#3#earthellie#earthellieenter#undefined@7#ogre#Ogre Invaders#physical#fire#false#false#false#false#false#1#120#1300#20#16#ogre#ogreenter#undefined@1#earthellie#Copper Elemental#energy#physical#true#true#true#true#false#1#30#1800#30#40#earthellies#earthellieenter#undefined@50#skeleton#Walking Dead#cold#fire#false#false#false#false#false#2#16#200#5#5#skeleton#skeletonenter#undefined@42#headless#Really Lost Headless#cold#energy#false#false#false#false#false#3#18#150#4#4#headless#headlessenter#undefined@1#earthellie#Agapite Elemental#energy#physical#true#false#true#true#false#1#22#3800#45#50#earthellie#earthellieenter#true@26#skeleton#Skeletal Scouts#cold#fire#false#false#true#false#false#2#18#225#5#5#skeleton#skeletonenter#undefined@28#skeletalknight#Skeletal Knights#cold#fire#false#false#true#false#false#2#18#285#5#5#skeleton#skeletonenter#undefined@46#earthellie#Giant Earth Ellies#physical#energy#false#false#false#false#false#2#18#310#7#7#earthellie#earthellieenter#undefined@46#earthellie#More Earth Ellies#physical#energy#false#false#false#false#false#2#18#310#7#7#earthellie#earthellieenter#undefined@28#harpy#Enraged Harpies#physical#energy#false#false#false#true#true#3#22#220#6#6#harpy#harpyenter#undefined@40#skeleton2#Skeletal Warriors#cold#fire#false#false#false#false#false#2#28#320#6#6#skeleton#skeletonenter#undefined@8#earthellie#Copper Elementals#physical#energy#false#false#false#false#false#1#98#2000#50#50#earthellie#earthellieenter#undefined@48#orccaptain#Orcish Legion#physical#cold#false#false#false#false#false#2#14#300#7#7#orc#orcenter#undefined@34#zombie#Zombie Warriors#poison#fire#true#false#true#false#false#1#12#800#8#8#zombie#zombieenter#undefined@1#earthellie#Verite elemental#energy#physical#true#true#true#true#false#1#12#6600#80#100#earthellie#earthellieenter#true@28#skeleton2#Elite Skeletons#cold#fire#true#false#true#false#false#2#30#400#8#8#skeleton#skeletonenter#undefined@43#earthellie#Shadow Elementals#physical#energy#false#false#false#false#false#2#16#400#9#9#earthellie#earthellieenter#undefined@10#orccaptain#Orcish Legion Elite#physical#energy#false#false#false#false#false#1#112#2600#60#60#orc#orcenter#undefined@68#earthellie#Trained Elemental Army#physical#energy#true#true#false#false#false#4#10#180#4#4#earthellie#earthellieenter#undefined@1#earthellie#Valorite Elemental#physical#energy#true#true#true#true#false#1#12#15500#200#305#earthellie#earthellieenter#true@


Enjoy playing, and tell me if you find some UO:Defender editor map resource around!!

giovedì 25 ottobre 2007

First ebene Ivoire video



here is a better embed (I've been playing with size to hide the white background).

The video is my first "serious" production: Ebene Ivoire song "Ide Mada Odo Sakli am. This music video has been filmed by me, Warguiza and Ive, and I've been helped by Alibricca and JJ Escalante for the production.

I know the video has some flows and can be improved.. I'd appreciate any kind of comment.. And maybe I'd put back to work!

lyrics and mp3 of the song

martedì 16 ottobre 2007

Youtube post to blog.


Here is how google's service Youtube posts to google's service Blogger.

Ahi ahi..

This is horrible.. wrong size, wrong background color.. It's your blog google! I'd expect something better!

I'd add: no tag options, and bad multiple blogger account handling!

edit: blog layout has been changed, so now the video player fits.

mercoledì 3 ottobre 2007

let's embed it



to see how youtube calculates links ;)

domenica 30 settembre 2007

Babelfish and the music industry.. non amo tua ragazza...

Yesterday "opening party" at oratorio san gregorio (Milan) offered some interesting musical moment, including elisa and cecco's version of Ebane Ivoire "Les Oiseaux"...

But what astonished me was the italian version of Avril Lavigne's Girlfriend:




here an extract of the italian version of the text:

Hey! Hey! You! You!
NON AMO TUA RAGAZZA
¡No, no, no!
TROVA UNA NUOVA
Hey! Hey! You! You!
Sarò la tua ragazza!

Hey! Hey! You! You!
So che ti piaccio
No way! No way!
Non è un segreto
Hey! Hey! Watashi!
Sarò la tua ragazza!

Apart from the fact that only the chorus is translated and the rest is in english, 2 sentences of five have no meaning in italian!
I think babelfish would have a better result.. At least being more polite..



Anyway, if you can stand it and you wanna have some fun.. here are all languages!



giovedì 20 settembre 2007

EtourCamp & Cultural treasure hunt

Looks like I'll be going to a BARCAMP.

It's the eTourCamp in Lugano, about ITCs (ok!) and Tourism (hmm...).. I've been invited with my course mate by professor Cantoni..

Participating in a BarCamp seems interesting, but I have no idea of what to present.. And I'm afraid that everyone should present something!

This summer I visited my cousin in Cameroun, not a very touristic place indeed.. I should find something about that!

The barCamp is also connected to a "Cultural Treasure Hunt" around in the city of Lugano, trough its wonderful places and monuments. "Helps will be given by the system trough the portables devices of the participants.".. I'll think about that too.. At least I don't have to be prepared.. And I'll see some new spot in Lugano..

lunedì 10 settembre 2007

come dice il sondaggio..

here's a new feature!
this time from Youtube..



let's see how this looks


site by  wellD, web-communication, Lugano